The Penitent fights just like any normal Wraith; it’ll vanish after you land a few hits and manifest elsewhere, usually nearby, unleashing a vicious sword combo in the process. When that’s over, you’ll step onto the northern most island. Not because it's boring or anything like that, but the way to reach it, those broken bridges and small islands with a bunch of harpies and bandits, it drives me nuts. You are Geralt of Rivia, a professional monster-hunter known as a Witcher. That’s the only way to find this quest. Also on the road the Witcher will meet a camp of pirates, who are here are not random…. There are two bodies you can investigate on the road, but they reveal little. Begin by stepping inside of the longhouse and meeting two men by the name of Kraki and Kori, neither of which take too kindly to foreigners. See the locations for all Places of Power here:・Place of Power LocationsTrying to make more coin as quickly as possible? "Let it slide. 2. The Phantom of Eldberg (Level 17) Head into the tavern near the notice board, where you’ll be accosted by some uppity Skelligers with a low opinion of “continentals’. Much of this dust sells well, and Infused Dust can be used to create Glyphs. Head into the tavern near the notice board, where you’ll be accosted by some uppity Skelligers with a low opinion of “continentals’. Goodness, Gracious, Great Balls of Granite! This quest is not characterized by high complexity and a significant load on the main storyline, but all those who are not indifferent to Scandinavian myths should definitely spend time on it. Specter Oil works well, as does simply using the Active Shield alternate mode for Quen to absorb damage, mixed with Exploding Shield to subsequently knock the creature off guard. Reward: 260 experience points + up to 368 cron, Recommendations for the walkthrough: run to the quest "The King's Gambit». All rights reserved. Haggle for more money (or not) then accept the quest. You can also talk directly to Jorund or visit the lighthouse area. Dive and search around to find three chests and two parcels underwater. Not only will this move you closer to 100 percent completion, but you’ll test your skills against some of the toughest enemies in the game. Is Contract: The Phantom of Eldberg Worth It? 2. With the lighthouse back in working order, you’re free to attack the Penitent. With Witchers Senses, look for a set of glyphs. A full walkthrough that’s more than just a listing of quests-it’s an “ideal chronological order” that will get you through the whole game and allow you to see and do everything the game has to offer. Make your way back to the Eldberg Lighthouse signpost and use it to fast-travel back to the Arinbjorn, then head into the tavern and talk to Jorund and proclaim a job well done. Contract: The Phantom of Eldberg. Head across a wooden bridge and up some wooden stairs to enter the lighthouse. Contract: The Phantom of Eldberg is one of the contracts available in The Witcher 3: Wild Hunt. A short distance alter you’ll find the “Eldberg Lighthouse” signpost a short distance away from the actual structure. It’s a combo the Penitent can’t really do anything to bypass… at least not on its own. It must be stopped, but Geralt of Rivia doesn’t complete such jobs free-of-charge. Guide The Witcher 3 : Wild Hunt - Contrat : Le fantôme d'Eldberg. That’s the only way to find this quest. Go inside the lighthouse and examine the letter on the second floor, then return Mikkjal and talk to him. Another Skelliger named Jorund will defuse the situation, then offer to talk about the … "Skellige" is not only a very colorful location inhabited by a variety of creatures, but also a place of focus of the famous and much-loved Scandinavian mythology. Leave the tavern and you’ll be confronted by some angry Skelligers, including the father of the two thugs you slew. You can unlock this quest in one of four ways: If you have not finished the quest King's Gambit, Kori and Kraki with force Geralt and Jorund into a fist fight. The conclusion to the Phantom of Eldberg quest is one of the most poorly written quests in the game. The Witcher game © CD PROJEKT S. A. The note speaks of a Wraith taking up residence on the isle of Eldberg. Not only is the Wraith real, but the lighthouse keeper, Mikkjal, went missing. Inn at the Crossroads If you do this quest before King's Gambit, you're forced into losing a fist fight by a hard coded knockout resulting in Jorund getting killed. That’s the only way to find this quest. Note: If you want to grind Wraiths, this is a good place to do it. Walkthrough now includes additional information based on patch changes. Respond in kind, then check on Jorund. Copyright and the procedure for placing Flash games, 10 Best Monitors for Photo Editing | Comparison Chart | Buying Guide | How to Choose the Right Monitor for Photo Editing, Best Gaming PC Build Under $1000 | xGamers, Best Gaming Chairs with Speakers | Buying Guide | Comparison Chart | FAQ. Collect the reward, then beat up one of those rude men you encountered at the beginning of this Contract. After a brief conversation with Kori and Kraki, we get from Jorund the necessary information for the passage of the task, spending time drinking and talking with a nice and noble man. If you investigate the lighthouse, you’ll stumble upon a letter that reveals he is responsible for making the lighthouse go dark. Once done, there’s only one thing left to do on the island. Go to the Notice Board near the longhouse in northwest Arinbjorn. By continuing you confirm you have read and agree to our Terms of Service and Privacy/Cookie Policy. Go to the Notice Board near the longhouse in northwest Arinbjorn. Check up on the lighthouse keeper, Mikka (right). Jorund grants you your coin, and all is well. Another Skelliger named Jorund will defuse the situation, then offer to talk about the contract. Decide whether to let him stay around, or force him to leave the island. They’ll respawn around Mikkjal’s house - two to the south and two to the north - each time you rest. As you go to leave, however, the two rude Skelligers from before will return and try to pick a fight. You’ll need to get past dilapidated bridges, Ekhidra enemies and broken ships. All trademarks are property of their respective owners in the US and other countries. If you discovered he was the culprit behind the lighthouse debacle, order him to leave this place and never return. Instead of looking at the landscape, use the mini map to stay on the winding path. Also in this town you’ll find the Blacksmith - Sigurd - who is a big fan of Dandelion, and hence has an over-inflated opinion of both Geralt and the bard. At first you can only block its attacks. This brings you to the second island, where you’ll battle Drowned Dead. Blackbough The front door. The Witcher 3: Wild Hunt Walkthrough Team, Contract: The Phantom of Eldberg Location and Rewards, How to Unlock Contract: The Phantom of Eldberg. 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MASSIVE UPDATE: 7th September 2016 ongoing. The weakest of the bunch, the “Fiend” is still a 6 Strength Close Combat Unit Card, if you need the extra muscle. Throw a Moon Dust bomb or cast Yrden sign to force them to become corporeal. Activate your Witcher Senses and you will find: Engage Mikkjal in conversation and obtain the key. Get the order directly from the "Bulletin Board" in the village "Arinbjorn". And at the entrance to the lighthouse, the veil of mystery is slightly opened when the Witcher discovers writing on the wall of the lighthouse, and when he enters, he finds a letter, during the reading of which it becomes clear that the caretaker is not as innocent as he tried to present in a conversation with Geralt. He’ll tell you they’re visiting from the Continent, then move on to the Monster Contract. Please check back soon. The same tactics detailed above work just as well, you just will have to spend a bit of time dodging until you’re in a position to attack without suffering undue reprisals. You can use a boat or go to the lighthouse riding a roach, you decide.

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